Matthias Maes

Creator & Producer

I'm planning to start my own game studio because I love leading teams and projects, but also important to me is working WITH a team. I want every member that works with me on a project to be inspired by creativity. With my projects, I always try to reach certain goals, take specific roles, manage the production pipline and try to have the best result as a team.
Work related experience
Projects led: 3
Production roles: PM, Producer, Programmer, Designer
Student jobs: Tool programmer
Freelance: Web Designer
Current status

Working on a new horror game called Huntsman Isle, getting into multiplayer and cross-platform. Looking to gain further experience in Project Management.

Projects I led or created myself

Only projects where I held the lead role (game director, producer, lead designer). Click one for the full project summary.

Huntsman Isle — Project Manager, Programmer & Designer

A cross-platform multiplayer, horror survival adventure game.
Team: 6 4 months for demo In progress 1 year Personal project
Prototype

Café CATastrophe — Project Manager & Programmer

A couch co-op choas game where you play as grandma trying to catch the destructive cats in her café.
Team: 5 2 days Jam Entry Published
Download

Collapsing Corridors — Game Designer

School assignment to design and develop a Vertical Slice.
Solo 1 month Vertical Slice Game Design
Download

About Me

I am a very engaging person. Currently, I am part of the Howest Student Council. This engagement also reflects on my personal projects and team leading skills. Whenever I am leading a project, I find it important to work with > the team and go forward together. I take ownership of the creative direction but, I keep it a priority to give everyone a voice in the creative design of a project. I also plan the production pipeline, and lead the full project lifecycle: vision > prototype > team > delivery. I focus on fast validation, clear milestones, and player feedback.

Skills

  • Leadership with a listening ear
  • Teamwork & inner-team communication
  • Project Management & Creative Direction
  • Programming & Game Design

Software Skills

  • Excel, HacknPlan, Jira, Trello
  • Unity, C#, Visual Studio (Code)
  • Adobe Photoshop, Substance Painter, Blender
  • Web Design (HTML, CSS & JS), Python

Selected achievements

2025 — Started Project Huntsman Isle in Group Projects @ DAE
2025 — Project Manager for Café CATastrophe at Game Jam (finished 8th out of 30+)

Contact

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Quick connect

Prefer to have a chat? You can add me on LinkedIn and send me a message, or email me directly at maesmatthias@outlook.com.